<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: The German Point of View</title>
	<atom:link href="http://www.bruxx.net/index.php/2009/11/28/the-german-point-of-view/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.bruxx.net/index.php/2009/11/28/the-german-point-of-view/</link>
	<description>The Ubiquitous Rat&#039;s Roleplaying Dreams</description>
	<lastBuildDate>Mon, 23 Aug 2010 18:33:37 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.0.1</generator>
	<item>
		<title>By: GreenOsprey</title>
		<link>http://www.bruxx.net/index.php/2009/11/28/the-german-point-of-view/comment-page-1/#comment-29</link>
		<dc:creator>GreenOsprey</dc:creator>
		<pubDate>Fri, 25 Dec 2009 20:22:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.bruxx.net/?p=58#comment-29</guid>
		<description>Talking of how the setting would work, I&#039;ve mentioned in the past that I might find it difficult to play a game where the heroes work for a &#039;evil&#039; power, but after watching &#039;The Eagle Has Landed&#039;, my view has changed somewhat.

The main German characters come across as being &#039;good&#039; - what with the rescue of the Jewish Girl by Michael Caine&#039;s character (Kurt Steiner) - even though it put him in line for treason charges, or the rescue by a German Soldier of a little girl, falling into the river.  It shows you a character can be good in a corrupt society.

Che mentioned a few other films - which I cannot remember at the time, that showed german soldiers standing out from the norm.</description>
		<content:encoded><![CDATA[<p>Talking of how the setting would work, I&#8217;ve mentioned in the past that I might find it difficult to play a game where the heroes work for a &#8216;evil&#8217; power, but after watching &#8216;The Eagle Has Landed&#8217;, my view has changed somewhat.</p>
<p>The main German characters come across as being &#8216;good&#8217; &#8211; what with the rescue of the Jewish Girl by Michael Caine&#8217;s character (Kurt Steiner) &#8211; even though it put him in line for treason charges, or the rescue by a German Soldier of a little girl, falling into the river.  It shows you a character can be good in a corrupt society.</p>
<p>Che mentioned a few other films &#8211; which I cannot remember at the time, that showed german soldiers standing out from the norm.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: BlackFalcon</title>
		<link>http://www.bruxx.net/index.php/2009/11/28/the-german-point-of-view/comment-page-1/#comment-19</link>
		<dc:creator>BlackFalcon</dc:creator>
		<pubDate>Mon, 14 Dec 2009 18:15:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.bruxx.net/?p=58#comment-19</guid>
		<description>I don&#039;t think there is much to worry about in a campaign focused on Germany. Putting that aside, however, there is nothing stopping a GM running a campaign with a focus on a different faction or national power. We are simply STARTING with Germany because it&#039;s a fresh treatment of WWII and alternates to stop viewing all German citizens as both Nazi and evil.

From the perspective of Germany, however, there is plenty of fuel to keep a campaign burning. Using Brandenburg-X, the magickal war is introduced. Even without it, there will be resistant factions in each nation that the Third Reich conquers. Campaigns can also span the theatres of war: western front, eastern front, balkan front, desert front, and even the Pacific front.

To my mind there are a few obvious campaigns I would run in the setting, each in order to build Dark Reich further. The first is probably Brandenburg-X, which has profound effect on the world; next comes the military campaign of soldiers from 1939 until 1946, when the Kalterkrieg descends; third would be the civilian campaign, perhaps featuring occupied resistance fighters in Britain, France or Poland. From there I would branch into other nations at different periods. I think that would keep a group busy for a few months, if not years. And let&#039;s be honest, few groups are that diligent.</description>
		<content:encoded><![CDATA[<p>I don&#8217;t think there is much to worry about in a campaign focused on Germany. Putting that aside, however, there is nothing stopping a GM running a campaign with a focus on a different faction or national power. We are simply STARTING with Germany because it&#8217;s a fresh treatment of WWII and alternates to stop viewing all German citizens as both Nazi and evil.</p>
<p>From the perspective of Germany, however, there is plenty of fuel to keep a campaign burning. Using Brandenburg-X, the magickal war is introduced. Even without it, there will be resistant factions in each nation that the Third Reich conquers. Campaigns can also span the theatres of war: western front, eastern front, balkan front, desert front, and even the Pacific front.</p>
<p>To my mind there are a few obvious campaigns I would run in the setting, each in order to build Dark Reich further. The first is probably Brandenburg-X, which has profound effect on the world; next comes the military campaign of soldiers from 1939 until 1946, when the Kalterkrieg descends; third would be the civilian campaign, perhaps featuring occupied resistance fighters in Britain, France or Poland. From there I would branch into other nations at different periods. I think that would keep a group busy for a few months, if not years. And let&#8217;s be honest, few groups are that diligent.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Rev</title>
		<link>http://www.bruxx.net/index.php/2009/11/28/the-german-point-of-view/comment-page-1/#comment-15</link>
		<dc:creator>Rev</dc:creator>
		<pubDate>Mon, 14 Dec 2009 01:58:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.bruxx.net/?p=58#comment-15</guid>
		<description>From my hazy remeberance of my history lessons, I think I am right in saying that after a while, the main professional soldier in the Wehrmact (?) felt as if they were a second class soldier, as more and more support went in to the SS - better kit, any soldiers that met with the requirements to join (Member of the Nazi party, arran race, etc).

I&#039;m sure that a few months on the Russian front would also sway the mind of a soldier into feeling not of warmth towards the ruling class.

You are right in this being a sea of shades of grey - and the worry is that if the forces of &#039;good&#039; within the German state are fighting back, how far can they push before the authorities decide to remove them - with a state looking into magic, who they check workers using magical checks, trying to remove dangers to the status quo? 

And how would you manage a party of characters who are all have a questionable moral code? In reality, not all Germans were nazis, and the same can be said with what is happenning in Zimbabwe - Only a small group do the crimes, but many more go along with the crime, turning a blind eye - and such causes a state to get a certain name.

My worry is finding enough sub groups within the state that can allow a roleplay campaign to survive. And the more powerful the state gets, the harder it is for a group &#039;anti&#039; to the leadership to survive and stay below the radar.</description>
		<content:encoded><![CDATA[<p>From my hazy remeberance of my history lessons, I think I am right in saying that after a while, the main professional soldier in the Wehrmact (?) felt as if they were a second class soldier, as more and more support went in to the SS &#8211; better kit, any soldiers that met with the requirements to join (Member of the Nazi party, arran race, etc).</p>
<p>I&#8217;m sure that a few months on the Russian front would also sway the mind of a soldier into feeling not of warmth towards the ruling class.</p>
<p>You are right in this being a sea of shades of grey &#8211; and the worry is that if the forces of &#8216;good&#8217; within the German state are fighting back, how far can they push before the authorities decide to remove them &#8211; with a state looking into magic, who they check workers using magical checks, trying to remove dangers to the status quo? </p>
<p>And how would you manage a party of characters who are all have a questionable moral code? In reality, not all Germans were nazis, and the same can be said with what is happenning in Zimbabwe &#8211; Only a small group do the crimes, but many more go along with the crime, turning a blind eye &#8211; and such causes a state to get a certain name.</p>
<p>My worry is finding enough sub groups within the state that can allow a roleplay campaign to survive. And the more powerful the state gets, the harder it is for a group &#8216;anti&#8217; to the leadership to survive and stay below the radar.</p>
]]></content:encoded>
	</item>
</channel>
</rss>
